Post by Moonlight on Jun 24, 2010 17:42:48 GMT -5
Name:[/i] Rafe [“Wise Wolf”] (No surname)
Age:[/i] 14
Gender:[/i] Female
Race:[/i] “Royal” Nakk (Wolf)
Homeland:[/i] Kanark
Appearance: [/i] Standing roughly 4 feet at the shoulder, and weighing nearly 130 pounds, Rafe is nothing to be scoffed at. The she-wolf is, to be blunt, rippling muscle. Her thick violet and golden pelt is sleek and shiny in the prime of health, though is longer at the tail. Violet covers her legs from ‘ankle’ up, the top half of her body, and the top of her tail. The golden fur covers her muzzles and down the front of her throat, sweeping underneath her stomach and tipping the end of her tail, as well as coloring her paws. Hard black pads and sharp nails are what emerge from her pads themselves, the pads worn from travel and sharp claws helping when scrambling on a surface. Rafe’s eyes are a cool liquid amber, calm and observant.
Weapons/Armor/Magic: [/i]
- Weapons: Her weapons are her very body; The swiftness of her run, the strength of her jaws, and the sharpness of her claws. They shall only remain useable as long as she can keep them so, and resist the flow of time and age that often cripples Nakk’s before they reach their thirtieth year.
- Armor: While she can’t wear actual armor, Rafe adorns a sturdy alloy band around her front left paw. Runes are inscribed around the entire band, helping her resist her weakness of fire.
- Magic: Having an affinity like the rest of the Royal Nakk’s, her’s towards lightening, bright yellow sparks can follow her paws or be in her fur when upset or angered. The same electricity can deliver a death blow from one bite if focused correctly, although it takes extra energy to exercise her ‘magic’.
Hobbies/Occupations:[/i] In the pack of the Royal Nakk’s, Rafe was one of the main huntresses. This trained her in many ways, though she now fills her time by accompanying humans.
Skills/Abilities: [/i]
- Skills: While she can use her lightening affinity, Rafe is still improving her control over it, though she is making progress. Like most canines, her senses are more acute than others.
- Abilities: Like the rest of the Royal Nakk’s, Rafe is also telepathic. While it is unneeded for the most part among pack members, it is helpful when humans come into the mix.
Personality:[/i] Level headed and calm, Rafe tends to be something of a motherly figure despite not having had her first litter of pups yet. She’s fiercely loyal and will do her utmost to protect those she deems important, be it of her species or no. While jibing at her usually doesn’t work, comparing her to the far worse behaved Wild Ones is enough to make her lunge, teeth bared and hackles raised.
She’ll sit at Aaron’s feet, or even at his female companion’s ones, but refuses to do so for others unless she truly trusts them. However, come at her with a collar and leash, and one is likely to draw back a bleeding hand. Again, Aaron is the only one she will allow to leash her, as he was the one who spared her life.
Over her time in the company of humans, Rafe has found that not all humans are as loyalty-worthy as Aaron and Elena, even going to the extent of trying to bite others that come near them. Her keen sense of smell helps define friend or foe from quite a ways a away, and she’ll use it to full advantage.
Her telepathy is very formal, and has distinct tones to each mood.
Bio/History:[/i] Born to one of the higher ranking pack members, Rafe grew quickly from having choice meat to dine on regularly in the first three seasons of her life. She learned much from life itself, though, as well as the lore and training sessions that she learned to take as the path of the Royal Nakk’s almost immediately. Training began as soon as she had gained steady footing and could walk for a bit without getting weary, making the entire pack’s set of pups adept hunters and huntresses by the time they had reached two full years of age.
As most of the Royal Nakk’s do not fully mature until their fifteen year, and bear pups until their sixteenth, their long lifespan is used to its fullest. As was Rafe’s. Learning was the main goal of the pack, and had been for ages. It remained so with each generation, only furthering the techniques and inherited skills.
But, despite that, Rafe still fell when she was more or less forced to go through the territory of the Wild Ones. As their packs were much larger than was she hailed from, despite them being smaller individually, they still managed to almost fatally wound her no matter the number that she dispatched with the thunder fang of her species. Aaron happened to walk into this scene, but dispersed them with a single strong fire spell when he realized that there was a single target among the entire pack.
Much to her surprise, he then decided to help her, despite being larger than the Wild Ones he’d chased off. This only strengthened her view of humans as he allowed her to stay with him while recuperating, and further formed a bond when he fastened his fire-resistant armlet around her foreleg. While humans had been avoided by pack members if necessary, she found no reasoning to evade this one, or the one that soon joined them.
Likes:[/i] The refreshing winds, swimming, play-fighting and training with her pack members, and taking care of the pups.
Dislikes:[/i] The Wild Ones, humans that believe they’re only larger versions of the former, fire, those that pick on the “pups”.
Weaknesses/Strengths: [/i]
- Weaknesses: With an age-old weakness to fire, that connects the “Royal” Nakk’s to the smaller and bloodthirsty “Wild” Nakk’s.
- Strengths: Speed is Rafe’s greatest strength, being a main huntress before she was injured by an entire pack of the “Wild Ones” and then taken in by Aaron. Aside from speed, she is good with comforting and will do her best to help someone, be it a human or the human pups.
Other Noteworthy Facts: [/i] “Royal Nakk’s” – The larger and otherwise superior form of the Wild Ones, these great wolves may take residence in many places that would be otherwise unlivable. They live in common woodlands and open plains, as well as rough badlands and in mountains. Possessing powers and abilities allows them to do so, and avoid harming any sensible human.
The packs work in small numbers for the most part, being less than 13 grown members. Their code is to take care of the young and elderly, and to provide for the next generation of pups in both knowledge and skill. Those in their prime hunt for the pack and teach their pups, but still listen to lore of the olden days.
All of the Royals possess telepathic powers, and the young that are unable to control their Inner-Lightening tend to spark others until they grow more. The elderly that are unable to move as quickly as the rest of the pack rely almost entirely on their honed skill in it, whereas those in their prime are more or less in the middle of physical and magical.
(Game Origin):[/i] FF V
Age:[/i] 14
Gender:[/i] Female
Race:[/i] “Royal” Nakk (Wolf)
Homeland:[/i] Kanark
Appearance: [/i] Standing roughly 4 feet at the shoulder, and weighing nearly 130 pounds, Rafe is nothing to be scoffed at. The she-wolf is, to be blunt, rippling muscle. Her thick violet and golden pelt is sleek and shiny in the prime of health, though is longer at the tail. Violet covers her legs from ‘ankle’ up, the top half of her body, and the top of her tail. The golden fur covers her muzzles and down the front of her throat, sweeping underneath her stomach and tipping the end of her tail, as well as coloring her paws. Hard black pads and sharp nails are what emerge from her pads themselves, the pads worn from travel and sharp claws helping when scrambling on a surface. Rafe’s eyes are a cool liquid amber, calm and observant.
Weapons/Armor/Magic: [/i]
- Weapons: Her weapons are her very body; The swiftness of her run, the strength of her jaws, and the sharpness of her claws. They shall only remain useable as long as she can keep them so, and resist the flow of time and age that often cripples Nakk’s before they reach their thirtieth year.
- Armor: While she can’t wear actual armor, Rafe adorns a sturdy alloy band around her front left paw. Runes are inscribed around the entire band, helping her resist her weakness of fire.
- Magic: Having an affinity like the rest of the Royal Nakk’s, her’s towards lightening, bright yellow sparks can follow her paws or be in her fur when upset or angered. The same electricity can deliver a death blow from one bite if focused correctly, although it takes extra energy to exercise her ‘magic’.
Hobbies/Occupations:[/i] In the pack of the Royal Nakk’s, Rafe was one of the main huntresses. This trained her in many ways, though she now fills her time by accompanying humans.
Skills/Abilities: [/i]
- Skills: While she can use her lightening affinity, Rafe is still improving her control over it, though she is making progress. Like most canines, her senses are more acute than others.
- Abilities: Like the rest of the Royal Nakk’s, Rafe is also telepathic. While it is unneeded for the most part among pack members, it is helpful when humans come into the mix.
Personality:[/i] Level headed and calm, Rafe tends to be something of a motherly figure despite not having had her first litter of pups yet. She’s fiercely loyal and will do her utmost to protect those she deems important, be it of her species or no. While jibing at her usually doesn’t work, comparing her to the far worse behaved Wild Ones is enough to make her lunge, teeth bared and hackles raised.
She’ll sit at Aaron’s feet, or even at his female companion’s ones, but refuses to do so for others unless she truly trusts them. However, come at her with a collar and leash, and one is likely to draw back a bleeding hand. Again, Aaron is the only one she will allow to leash her, as he was the one who spared her life.
Over her time in the company of humans, Rafe has found that not all humans are as loyalty-worthy as Aaron and Elena, even going to the extent of trying to bite others that come near them. Her keen sense of smell helps define friend or foe from quite a ways a away, and she’ll use it to full advantage.
Her telepathy is very formal, and has distinct tones to each mood.
Bio/History:[/i] Born to one of the higher ranking pack members, Rafe grew quickly from having choice meat to dine on regularly in the first three seasons of her life. She learned much from life itself, though, as well as the lore and training sessions that she learned to take as the path of the Royal Nakk’s almost immediately. Training began as soon as she had gained steady footing and could walk for a bit without getting weary, making the entire pack’s set of pups adept hunters and huntresses by the time they had reached two full years of age.
As most of the Royal Nakk’s do not fully mature until their fifteen year, and bear pups until their sixteenth, their long lifespan is used to its fullest. As was Rafe’s. Learning was the main goal of the pack, and had been for ages. It remained so with each generation, only furthering the techniques and inherited skills.
But, despite that, Rafe still fell when she was more or less forced to go through the territory of the Wild Ones. As their packs were much larger than was she hailed from, despite them being smaller individually, they still managed to almost fatally wound her no matter the number that she dispatched with the thunder fang of her species. Aaron happened to walk into this scene, but dispersed them with a single strong fire spell when he realized that there was a single target among the entire pack.
Much to her surprise, he then decided to help her, despite being larger than the Wild Ones he’d chased off. This only strengthened her view of humans as he allowed her to stay with him while recuperating, and further formed a bond when he fastened his fire-resistant armlet around her foreleg. While humans had been avoided by pack members if necessary, she found no reasoning to evade this one, or the one that soon joined them.
Likes:[/i] The refreshing winds, swimming, play-fighting and training with her pack members, and taking care of the pups.
Dislikes:[/i] The Wild Ones, humans that believe they’re only larger versions of the former, fire, those that pick on the “pups”.
Weaknesses/Strengths: [/i]
- Weaknesses: With an age-old weakness to fire, that connects the “Royal” Nakk’s to the smaller and bloodthirsty “Wild” Nakk’s.
- Strengths: Speed is Rafe’s greatest strength, being a main huntress before she was injured by an entire pack of the “Wild Ones” and then taken in by Aaron. Aside from speed, she is good with comforting and will do her best to help someone, be it a human or the human pups.
Other Noteworthy Facts: [/i] “Royal Nakk’s” – The larger and otherwise superior form of the Wild Ones, these great wolves may take residence in many places that would be otherwise unlivable. They live in common woodlands and open plains, as well as rough badlands and in mountains. Possessing powers and abilities allows them to do so, and avoid harming any sensible human.
The packs work in small numbers for the most part, being less than 13 grown members. Their code is to take care of the young and elderly, and to provide for the next generation of pups in both knowledge and skill. Those in their prime hunt for the pack and teach their pups, but still listen to lore of the olden days.
All of the Royals possess telepathic powers, and the young that are unable to control their Inner-Lightening tend to spark others until they grow more. The elderly that are unable to move as quickly as the rest of the pack rely almost entirely on their honed skill in it, whereas those in their prime are more or less in the middle of physical and magical.
(Game Origin):[/i] FF V