Post by Moonlight on Jun 24, 2010 20:06:18 GMT -5
My first original Senshi, though her title may not be the best. Based 30 years after the Stars Arc.
Name: Arisu Sayuri Mizuki
(With proper Japanese grammar, it'd be reversed.)
Age: 18
Gender: Female
Race: Human
Homeland: Callista / Tokyo, Japan.
Job: Waitress at a tea house.
Appearance: Standing roughly 5’3, and weighing around 104 pounds, it is safe to say that Arisu’s slight frame falls under the “petite” category. The young woman is rather pale for the most part, having trouble tanning. Even so, her slender physique is well toned. Arisu’s eyes are a pale silver-blue, and are usually lined with beige eye-shadow. Her pale electrum colored tresses fall past her knees in very loose waves when unbound, as it is usually seen.
- Attire: For the most part she wears either pastels or darker colors, depending on the occasion or situation. Her garments are usually what go along the lines of semi-formal, though she keeps a few things that would be considered normal.
In her usual set, she wears a sky blue skirt that falls just short of her knees by two inches. A sleeveless lavender button-up shirt accompanies it, with the top two undone. Black highheels also are with the ensemble, along with an almost trademark crystal pendant. The small sphere is opalescent, but no bigger than the average person’s smallest fingernail, and it hangs in between her collar bones. After she is awakened, a smooth sapphire like gem is added beneath the opal, on a sturdy but removable clip. It is more oval than circular, and bears a small symbol actually inside it.
When wanting to just blend in with most people, rather than look like a high class lady, she simply grabs a pair of faded blue jeans and a white T-shirt. A midnight blue jacket is usually tied around her waist with it, if not being worn. White tennis shoes can be seen. Sometimes her hair is pulled back into a still very long ponytail with it.
Her school uniform is also mainly midnight blue and white. Arisu’s pleated skirt falls directly to her knees, and her black highheels make a return. Her white shirt varies between long and short sleeved depending on the weather, with a customary midnight blue ‘collar’ like on her old junior high uniforms.
Hobbies/Occupations: Reading, dancing, yoga/meditation, gymnastics, martial arts, fencing.
Skills/Abilities:
- Skills: Martial arts gained her both extra mental awareness and balance, also quick reflexes. She is an advanced rank student of Kenpo, though her parents believe she is a beginner rank. Arisu is also fairly skilled in fencing, having taken it as a ‘pastime’. She is very flexible from yoga and gymnastics, as well.
- Abilities: While it isn’t really an ability; she seems to have a sixth sense that makes her aware of more than just the people around her, but also of energies. She also seems to be in control of her Chakras.
Personality: Arisu is soft spoken; but will still voice her thoughts if the moment is appropriate, or whom she is speaking to makes it appropriate. She is very self conscious, of almost anything relating to her. When attention is drawn to her, the young woman tends to loose some of her second-nature poise. One might say she is somewhat shy, despite going out of her way to help people and trying to befriend those she meets.
The young woman may not annoy or anger easily, but it is best to steer clear when one pushes the right buttons. While her reaction might be iced, frigid calm, the consequences are very soon delivered. She does not take well to jibes at those she cares about, and when injured – be it emotionally or physically – she’ll do her utmost to hide it. Having others fret over her well being upsets her, sometimes angers depending on how they go about it.
And, while she is typically obedient to her superiors, Arisu has some bottled annoyance to her parents, though she still loves them unconditionally. The belief that women should not be able to care for themselves, forced to have a beau or protector, is unrealistic to her. Chivalry died some time ago, and it would be a rare find to obtain a man that really would do that.
Yet, because of her usually calm and collected façade, some around her tend to pass Arisu off as a rich snob, despite trying to be friendly. After people get to know her a bit, though, they earn a fierce friend. Those she does consider her friends get a protective eye, though sometimes startling them if she does something they did not think possible from her. And, as odd as it seems to other people her age, Arisu has never gone on a date. Mostly due to the overprotective parents part, but also because she doesn’t want excessive attention and isn’t sure what would be expected of her then.
Even so, she handles tense situations well. It takes much to frighten her, though she is not above attacking if need be. While she prefers to allow others to think her harmless, her martial arts and gymnastics came in handy a few times – Both in saving her own skin and others, once for the latter.
Bio/History: (Silver Millennium) In the olden era, Arisu was princess to a planet’s moon within respectable distance to the Moon Kingdom. Being her home world had voluntarily bound themselves in allegiance to the other, and as eldest Arisu was expected to inherit the throne and help protect the Moon Kingdom, she spent most of her time learning whatever she could.
Even then she was very soft spoken and polite, and in her younger sister’s eyes, already fit to be well up within the ranks of protectress Senshi. As Sailor Callista, it was in her guardian form that Yue cut her ties to life when the Negaforce lashed out.
… However, the Silver Crystal’s revitalizing poweress did its fair share for her as well, even if not in that time frame.
(Modern) She was reborn into a single-child family, and thus very protective parents. Being they were almost constantly concerned for her, she was allowed very little physical activities until she was ten. Before then, it was mainly learning book-based things and yoga. As a child Arisu was very inquisitive, and thus, seemed to learn quickly. The main two subjects she failed go grasp were mathematics and sciences, though she was already reading far above her age level due to being unable to participate in most activities.
At eleven she convinced her parents to allow her to take martial arts, the style being Kenpo. Along with it was gymnastics, seeing as she convinced her parents that the two went hand in hand for self defense. Even so, they wished for her Sensei to keep her at a beginner’s level, so she wouldn’t come to harm or accident in higher up training. Needless to say, she managed to convince him otherwise as she grew. At thirteen she began fencing, with wooden swords at first as a sport.
At school life, from childhood to teenage years, she remained on the quiet side. While she never wished to draw attention to herself, Arisu ended up doing so on one of her first days at her new highschool, breaking up a fight between two men. While it was embarrassing for all three of them – Her because of the few onlookers, them because of ego – it at least did not break her reputation among teachers and her parents.
Not long afterwards she began to work part time at one of her mother’s nearby tea houses, both for the work experience and the chance to regularly interact with other people. The work mainly consisted of either brewing or serving the tea, so it wasn’t too challenging after she got the hang of the different brews, and the salary was set towards personal goals.
At the age of eighteen; she is currently saving up for an apartment for when she graduates in the next year, as well as applying for scholarships as she wishes to make it on her own once finished with highschool. Both wanting to prove it to herself that she can, and to perhaps earn her parents change of thought on the subject. Even so, despite her minor grievances as she grew, the young woman would do almost anything for them. After all, they did mean well.
With school just now back in session, she’s in for her final year of ‘childhood’, and will make her way into the true world of adults. It won’t quite be what she imagined, though.
Likes: Ice cream, most people in general, books, music, martial arts and fencing.
Dislikes: Steamed cabbage, when people stereotype, mathematics, those who are rude or mean to others.
Weaknesses/Strengths:
- Weaknesses: While she is fine in most subjects, Arisu does very poorly in mathematics and sciences, just enough to scrape by passing. Her reserved nature also tends to work against her at times, sometimes accidentally earning some “enemies”. Some mistake her as aloof, wrapped up in her ‘status’, because she doesn’t have the nerve to partake in major highschool functions. She is also a perfectionist when it comes to her own things, often finding her work either poor or just not even worth saving.
- Strengths: Despite wanting to draw attention to herself, Arisu wants to be able to make a difference when problems arise. While she does not always manage, the young woman has made her mark on many already. She is also literature-inclined, being a fast reader and even faster student in the subject. Yet, despite being somewhat of a perfectionist for her own works, she highly encourages others in their hopes and dreams.
Quote: Some people walk in the rain, others just get wet.
Dream: She wishes to open her own self-defense dojo, when she attains the proper belt ranking to teach. As a green belt, it’ll still be at least three years before she is a fourth degree black. Even so, she’s hoping to make an overall difference by offering what knowledge she can to others. After all – With the means to defend oneself, there would be less need for fear in the world.
Arisu also dabbles in haiku and regular poetry, but hopes to someday publish a few small volumes of her work.
Family:
Hisoka (Mother)
Owns a strain of profitable tea-houses, called the Jasmine Dragon, and through them being so successful, it allows her to more or less be a “stay at home mother”. She is on good terms with Arisu, being the one around more often. Even so, she is very protective of her daughter, continually trying to convince her to accept body guards as she believes the young woman was kept at a beginner’s level in martial arts.
Fumio (Father)
Also a businessman, he spends much of his time either working on computers for it, or at the meetings. While he doesn’t really show it, he is proud of Arisu and her accomplishments. If something happened to his only daughter, he’d be devastated.
Other Noteworthy Facts:
Arisu has a small weaponry collection stored in her room, gathered between (expensive) gifts and what she saved up. An ornamented dagger and knife are stored in her writing desk, and her fencing sword is mounted above it.
Cancer (Star Sign); Birthdate – June 30th.
Favorite Gem - Amethyst
The amethyst is the stone of spirituality; it holds ability, strength, invigoration, peace, healing, divine love, and inspiration. Psychic and creative abilities are said to be enhanced by this powerful stone. (1) It is said to bring good fortune from high places and was once thought to stave off drunkenness. It is a calming stone, and it brings peace and relaxation to stressful minds. (2) Protection, spiritual attunement, gives visions or opens spiritual and psychic centers, reduces mental tension, induces pleasant healing dreams, prevents over indulgence and encourages transformation and breaking of bad habits. (3)
Senshi/Sailor Name: Callista
Senshi/Sailor Title: The Aura Warrior / Warrior of the Stars
Realm of Influence: Energy
Symbol: Magic
Items: A miniature communication computer, equipped with a screen and microphone.
Henshin/Transformation Item: The sapphire-like pendant bearing Callista’s symbol. The symbol in the center glows when notable auras are nearby.
Henshin/Transformation: Akira Callista, Make Up!
The pendant addition becomes unclipped of its own accord, and then pivots “rightside up” since it was upsidedown, and more or less attaches itself to her forehead (though may come off when physically removed and willed so – the combination a must – by her or others). White and cobalt aura immediately streams out of it as it connects, forming a white leotard as her arms rise upwards. Aura follows them, forming the protective white and blue trimmed elbow length gloves. Midnight blue highheels then appear in the midst of the energy that forms around her feet. The dual layered skirt and flowing ribbon appears when she lowers her arms, the amber sphere and bow on her chest also appearing as her arms pass it. Finally, the white choker forms on her throat when she takes final stance.
Signature colors: White, Blue, Gold.
Outfit (Fuku): Her fuku base is entirely white, even the upper skirt. The slightly longer under-skirt is midnight blue, like her highheels and dual bows that accompany the fuku. Midnight blue tubing circles her waist and around the tops of her gloves, and the dark collar around her throat has a single white line around the edges. Her choker is white, with a small golden sphere on it. The same sphere reappears at her waist, and again on the bow across her heart in a larger form. A sapphire-like crystal rests where the third eye would be.
(Celestial? Form): Rather than having rounded spheres on her fuku, the amber colored stones turn into what appears to be cut crystal that juts out past the distance of her old sphere. It is much like an eighteen point star, or comparable to a delicate yet hardened amber snowflake.
Her tail ribbons also become longer, falling to the backs of her knees. Finally, she gains a much thinner than usual golden tiara, which forms an italic “V” over her forehead so the sapphire-like Henshin stone rests at the bottom point.
Attacks: (Base Form)
Bladed Aura (Offensive)
• Energy Requirement – Average.
• Accuracy – 90%
• Appearance – Arisu takes an offensive stance as her Henshin crystal begins to glow, passing her hand over the aura as it forms. As it reaches her side again, the aura in her palm extends to form a hilt and blade. It then solidifies, forming a gleaming golden and steel longsword with Callista’s symbol upon the blade. A similar crystal to the Henshin one adorns the pommel. Cobalt blue aura immediately forms over it, casting a deep azure glow over whatever it is near.
• Effect – The blade can cut through nearly any common Earth object or person, so the wielder must be careful with the weapon. When prepared to strike a true foe, a concentrated burst of aura (energy) is released from the blade at contact. Depending on strength of enemy, it may either stun or grievously injure.
Chakra Reflections (Defensive)
• Energy Requirement – Average/Medium
• Accuracy – 99%
• Appearance – Arisu stands with her feet apart for more stability as her Henshin crystal once more begins to glow, hands held at the heart in a meditative position. As her focus upon the seven chakras deepens; six other spheres of light form a circle around her. As she parts her hands, all seven then convert into a single sphere of shimmering energy between her palms, before expanding into an entire transparent shield when she holds out her arms at her sides.
• Effect – Can guard against most average attacks and a select few types of special ones, though requires more energy than plain offensives to keep it up. A strong enough attack can cause it to shatter, though, sending Arisu sprawling to the ground.
Sword of Souls (Offensive/Meagerly Defensive)
• Energy Requirement – High
• Accuracy – 80%
• Appearance – Similar to how “Bladed Aura” begins, aura forms at the Henshin crystal and begins to form into a longsword. The warrior then touches the palm of her hand to the blade as it becomes solid, before moving it down to the hilt as she raises it equal to her crystal, causing both it and the one upon her weapon to gleam. Aura flares around the entire sword, and its wielder. Rather than just cobalt aura, white also edges the outsides of the focus of energy.
• Effect – Highly draining attack (at least until her “upgrade”), and the raw energy guides its wielder more than the person does. Without practice it is a risky gambit, as innocents could accidentally be injured as well as missing the target. When the target is struck, though, the Soul Sword rends a deep chord. Depending on strength of the enemy, it can cause anything from very grievous injury to death.
Senshi/Sailor History: (Pending) Arisu happens to meet Mieko and Sitara by serving them at her mother’s tea shop, when a half-crazed youma – far more extreme than the ones that had been making the news – decides to make a new front door. Sitara, for currently unexplained reasons, suddenly springs a seemingly farfetched thought at her [As if a talking cat wasn’t bad enough]. On a hunch; To transform into Sailor Callista.
Name: Arisu Sayuri Mizuki
(With proper Japanese grammar, it'd be reversed.)
Age: 18
Gender: Female
Race: Human
Homeland: Callista / Tokyo, Japan.
Job: Waitress at a tea house.
Appearance: Standing roughly 5’3, and weighing around 104 pounds, it is safe to say that Arisu’s slight frame falls under the “petite” category. The young woman is rather pale for the most part, having trouble tanning. Even so, her slender physique is well toned. Arisu’s eyes are a pale silver-blue, and are usually lined with beige eye-shadow. Her pale electrum colored tresses fall past her knees in very loose waves when unbound, as it is usually seen.
- Attire: For the most part she wears either pastels or darker colors, depending on the occasion or situation. Her garments are usually what go along the lines of semi-formal, though she keeps a few things that would be considered normal.
In her usual set, she wears a sky blue skirt that falls just short of her knees by two inches. A sleeveless lavender button-up shirt accompanies it, with the top two undone. Black highheels also are with the ensemble, along with an almost trademark crystal pendant. The small sphere is opalescent, but no bigger than the average person’s smallest fingernail, and it hangs in between her collar bones. After she is awakened, a smooth sapphire like gem is added beneath the opal, on a sturdy but removable clip. It is more oval than circular, and bears a small symbol actually inside it.
When wanting to just blend in with most people, rather than look like a high class lady, she simply grabs a pair of faded blue jeans and a white T-shirt. A midnight blue jacket is usually tied around her waist with it, if not being worn. White tennis shoes can be seen. Sometimes her hair is pulled back into a still very long ponytail with it.
Her school uniform is also mainly midnight blue and white. Arisu’s pleated skirt falls directly to her knees, and her black highheels make a return. Her white shirt varies between long and short sleeved depending on the weather, with a customary midnight blue ‘collar’ like on her old junior high uniforms.
Hobbies/Occupations: Reading, dancing, yoga/meditation, gymnastics, martial arts, fencing.
Skills/Abilities:
- Skills: Martial arts gained her both extra mental awareness and balance, also quick reflexes. She is an advanced rank student of Kenpo, though her parents believe she is a beginner rank. Arisu is also fairly skilled in fencing, having taken it as a ‘pastime’. She is very flexible from yoga and gymnastics, as well.
- Abilities: While it isn’t really an ability; she seems to have a sixth sense that makes her aware of more than just the people around her, but also of energies. She also seems to be in control of her Chakras.
Personality: Arisu is soft spoken; but will still voice her thoughts if the moment is appropriate, or whom she is speaking to makes it appropriate. She is very self conscious, of almost anything relating to her. When attention is drawn to her, the young woman tends to loose some of her second-nature poise. One might say she is somewhat shy, despite going out of her way to help people and trying to befriend those she meets.
The young woman may not annoy or anger easily, but it is best to steer clear when one pushes the right buttons. While her reaction might be iced, frigid calm, the consequences are very soon delivered. She does not take well to jibes at those she cares about, and when injured – be it emotionally or physically – she’ll do her utmost to hide it. Having others fret over her well being upsets her, sometimes angers depending on how they go about it.
And, while she is typically obedient to her superiors, Arisu has some bottled annoyance to her parents, though she still loves them unconditionally. The belief that women should not be able to care for themselves, forced to have a beau or protector, is unrealistic to her. Chivalry died some time ago, and it would be a rare find to obtain a man that really would do that.
Yet, because of her usually calm and collected façade, some around her tend to pass Arisu off as a rich snob, despite trying to be friendly. After people get to know her a bit, though, they earn a fierce friend. Those she does consider her friends get a protective eye, though sometimes startling them if she does something they did not think possible from her. And, as odd as it seems to other people her age, Arisu has never gone on a date. Mostly due to the overprotective parents part, but also because she doesn’t want excessive attention and isn’t sure what would be expected of her then.
Even so, she handles tense situations well. It takes much to frighten her, though she is not above attacking if need be. While she prefers to allow others to think her harmless, her martial arts and gymnastics came in handy a few times – Both in saving her own skin and others, once for the latter.
Bio/History: (Silver Millennium) In the olden era, Arisu was princess to a planet’s moon within respectable distance to the Moon Kingdom. Being her home world had voluntarily bound themselves in allegiance to the other, and as eldest Arisu was expected to inherit the throne and help protect the Moon Kingdom, she spent most of her time learning whatever she could.
Even then she was very soft spoken and polite, and in her younger sister’s eyes, already fit to be well up within the ranks of protectress Senshi. As Sailor Callista, it was in her guardian form that Yue cut her ties to life when the Negaforce lashed out.
… However, the Silver Crystal’s revitalizing poweress did its fair share for her as well, even if not in that time frame.
(Modern) She was reborn into a single-child family, and thus very protective parents. Being they were almost constantly concerned for her, she was allowed very little physical activities until she was ten. Before then, it was mainly learning book-based things and yoga. As a child Arisu was very inquisitive, and thus, seemed to learn quickly. The main two subjects she failed go grasp were mathematics and sciences, though she was already reading far above her age level due to being unable to participate in most activities.
At eleven she convinced her parents to allow her to take martial arts, the style being Kenpo. Along with it was gymnastics, seeing as she convinced her parents that the two went hand in hand for self defense. Even so, they wished for her Sensei to keep her at a beginner’s level, so she wouldn’t come to harm or accident in higher up training. Needless to say, she managed to convince him otherwise as she grew. At thirteen she began fencing, with wooden swords at first as a sport.
At school life, from childhood to teenage years, she remained on the quiet side. While she never wished to draw attention to herself, Arisu ended up doing so on one of her first days at her new highschool, breaking up a fight between two men. While it was embarrassing for all three of them – Her because of the few onlookers, them because of ego – it at least did not break her reputation among teachers and her parents.
Not long afterwards she began to work part time at one of her mother’s nearby tea houses, both for the work experience and the chance to regularly interact with other people. The work mainly consisted of either brewing or serving the tea, so it wasn’t too challenging after she got the hang of the different brews, and the salary was set towards personal goals.
At the age of eighteen; she is currently saving up for an apartment for when she graduates in the next year, as well as applying for scholarships as she wishes to make it on her own once finished with highschool. Both wanting to prove it to herself that she can, and to perhaps earn her parents change of thought on the subject. Even so, despite her minor grievances as she grew, the young woman would do almost anything for them. After all, they did mean well.
With school just now back in session, she’s in for her final year of ‘childhood’, and will make her way into the true world of adults. It won’t quite be what she imagined, though.
Likes: Ice cream, most people in general, books, music, martial arts and fencing.
Dislikes: Steamed cabbage, when people stereotype, mathematics, those who are rude or mean to others.
Weaknesses/Strengths:
- Weaknesses: While she is fine in most subjects, Arisu does very poorly in mathematics and sciences, just enough to scrape by passing. Her reserved nature also tends to work against her at times, sometimes accidentally earning some “enemies”. Some mistake her as aloof, wrapped up in her ‘status’, because she doesn’t have the nerve to partake in major highschool functions. She is also a perfectionist when it comes to her own things, often finding her work either poor or just not even worth saving.
- Strengths: Despite wanting to draw attention to herself, Arisu wants to be able to make a difference when problems arise. While she does not always manage, the young woman has made her mark on many already. She is also literature-inclined, being a fast reader and even faster student in the subject. Yet, despite being somewhat of a perfectionist for her own works, she highly encourages others in their hopes and dreams.
Quote: Some people walk in the rain, others just get wet.
Dream: She wishes to open her own self-defense dojo, when she attains the proper belt ranking to teach. As a green belt, it’ll still be at least three years before she is a fourth degree black. Even so, she’s hoping to make an overall difference by offering what knowledge she can to others. After all – With the means to defend oneself, there would be less need for fear in the world.
Arisu also dabbles in haiku and regular poetry, but hopes to someday publish a few small volumes of her work.
Family:
Hisoka (Mother)
Owns a strain of profitable tea-houses, called the Jasmine Dragon, and through them being so successful, it allows her to more or less be a “stay at home mother”. She is on good terms with Arisu, being the one around more often. Even so, she is very protective of her daughter, continually trying to convince her to accept body guards as she believes the young woman was kept at a beginner’s level in martial arts.
Fumio (Father)
Also a businessman, he spends much of his time either working on computers for it, or at the meetings. While he doesn’t really show it, he is proud of Arisu and her accomplishments. If something happened to his only daughter, he’d be devastated.
Other Noteworthy Facts:
Arisu has a small weaponry collection stored in her room, gathered between (expensive) gifts and what she saved up. An ornamented dagger and knife are stored in her writing desk, and her fencing sword is mounted above it.
Cancer (Star Sign); Birthdate – June 30th.
Favorite Gem - Amethyst
The amethyst is the stone of spirituality; it holds ability, strength, invigoration, peace, healing, divine love, and inspiration. Psychic and creative abilities are said to be enhanced by this powerful stone. (1) It is said to bring good fortune from high places and was once thought to stave off drunkenness. It is a calming stone, and it brings peace and relaxation to stressful minds. (2) Protection, spiritual attunement, gives visions or opens spiritual and psychic centers, reduces mental tension, induces pleasant healing dreams, prevents over indulgence and encourages transformation and breaking of bad habits. (3)
~ ~ ~ ~ ~
Senshi/Sailor Name: Callista
Senshi/Sailor Title: The Aura Warrior / Warrior of the Stars
Realm of Influence: Energy
Symbol: Magic
Items: A miniature communication computer, equipped with a screen and microphone.
Henshin/Transformation Item: The sapphire-like pendant bearing Callista’s symbol. The symbol in the center glows when notable auras are nearby.
Henshin/Transformation: Akira Callista, Make Up!
The pendant addition becomes unclipped of its own accord, and then pivots “rightside up” since it was upsidedown, and more or less attaches itself to her forehead (though may come off when physically removed and willed so – the combination a must – by her or others). White and cobalt aura immediately streams out of it as it connects, forming a white leotard as her arms rise upwards. Aura follows them, forming the protective white and blue trimmed elbow length gloves. Midnight blue highheels then appear in the midst of the energy that forms around her feet. The dual layered skirt and flowing ribbon appears when she lowers her arms, the amber sphere and bow on her chest also appearing as her arms pass it. Finally, the white choker forms on her throat when she takes final stance.
Signature colors: White, Blue, Gold.
Outfit (Fuku): Her fuku base is entirely white, even the upper skirt. The slightly longer under-skirt is midnight blue, like her highheels and dual bows that accompany the fuku. Midnight blue tubing circles her waist and around the tops of her gloves, and the dark collar around her throat has a single white line around the edges. Her choker is white, with a small golden sphere on it. The same sphere reappears at her waist, and again on the bow across her heart in a larger form. A sapphire-like crystal rests where the third eye would be.
(Celestial? Form): Rather than having rounded spheres on her fuku, the amber colored stones turn into what appears to be cut crystal that juts out past the distance of her old sphere. It is much like an eighteen point star, or comparable to a delicate yet hardened amber snowflake.
Her tail ribbons also become longer, falling to the backs of her knees. Finally, she gains a much thinner than usual golden tiara, which forms an italic “V” over her forehead so the sapphire-like Henshin stone rests at the bottom point.
Attacks: (Base Form)
Bladed Aura (Offensive)
• Energy Requirement – Average.
• Accuracy – 90%
• Appearance – Arisu takes an offensive stance as her Henshin crystal begins to glow, passing her hand over the aura as it forms. As it reaches her side again, the aura in her palm extends to form a hilt and blade. It then solidifies, forming a gleaming golden and steel longsword with Callista’s symbol upon the blade. A similar crystal to the Henshin one adorns the pommel. Cobalt blue aura immediately forms over it, casting a deep azure glow over whatever it is near.
• Effect – The blade can cut through nearly any common Earth object or person, so the wielder must be careful with the weapon. When prepared to strike a true foe, a concentrated burst of aura (energy) is released from the blade at contact. Depending on strength of enemy, it may either stun or grievously injure.
Chakra Reflections (Defensive)
• Energy Requirement – Average/Medium
• Accuracy – 99%
• Appearance – Arisu stands with her feet apart for more stability as her Henshin crystal once more begins to glow, hands held at the heart in a meditative position. As her focus upon the seven chakras deepens; six other spheres of light form a circle around her. As she parts her hands, all seven then convert into a single sphere of shimmering energy between her palms, before expanding into an entire transparent shield when she holds out her arms at her sides.
• Effect – Can guard against most average attacks and a select few types of special ones, though requires more energy than plain offensives to keep it up. A strong enough attack can cause it to shatter, though, sending Arisu sprawling to the ground.
Sword of Souls (Offensive/Meagerly Defensive)
• Energy Requirement – High
• Accuracy – 80%
• Appearance – Similar to how “Bladed Aura” begins, aura forms at the Henshin crystal and begins to form into a longsword. The warrior then touches the palm of her hand to the blade as it becomes solid, before moving it down to the hilt as she raises it equal to her crystal, causing both it and the one upon her weapon to gleam. Aura flares around the entire sword, and its wielder. Rather than just cobalt aura, white also edges the outsides of the focus of energy.
• Effect – Highly draining attack (at least until her “upgrade”), and the raw energy guides its wielder more than the person does. Without practice it is a risky gambit, as innocents could accidentally be injured as well as missing the target. When the target is struck, though, the Soul Sword rends a deep chord. Depending on strength of the enemy, it can cause anything from very grievous injury to death.
Senshi/Sailor History: (Pending) Arisu happens to meet Mieko and Sitara by serving them at her mother’s tea shop, when a half-crazed youma – far more extreme than the ones that had been making the news – decides to make a new front door. Sitara, for currently unexplained reasons, suddenly springs a seemingly farfetched thought at her [As if a talking cat wasn’t bad enough]. On a hunch; To transform into Sailor Callista.