128Up!
Guardian
These mushrooms are MINE!....Right?
Posts: 1,081
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Post by 128Up! on Aug 10, 2010 9:58:50 GMT -5
I know...but I have a friend who always used Peach on a motorbike. Guess why? I suck at motorcycle racing...and Manual Drift. >_< I'm still pretty good. And I think NSMBWii had really good graphics, too.
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Post by Moonlight on Aug 10, 2010 10:05:20 GMT -5
Oh. I see. ^_^"
Really? The motorcycle was easy for me. Easier than the carts, even. But I guess I had a lot of practice with motorcycle games on the playstation1 before it died too.
*Nods.* I don't doubt it, Up.
NSMBWii? Which one is that?
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128Up!
Guardian
These mushrooms are MINE!....Right?
Posts: 1,081
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Post by 128Up! on Aug 10, 2010 10:14:29 GMT -5
I found the motorcycle harder, because the sacrifice of handling for speed is much more "all-or-nothing". Mainly during wheelies.
You really think I'm that good...I won't blow my own trumpet. ^_^"
NSMBWii = New Super Mario Brothers Wii
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Post by Moonlight on Aug 10, 2010 10:19:06 GMT -5
Mmm, I see. That does make sense, then. I didn't use wheelies, but just the usual controls. In any motorcycle game, you want to have the racing character lean on the turns. It's a helpful trick that shaves time off each round.
*Sweatdrop.* All right, then.
*Nods.* I see.
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128Up!
Guardian
These mushrooms are MINE!....Right?
Posts: 1,081
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Post by 128Up! on Aug 10, 2010 11:05:17 GMT -5
I prefer karts. In MKWii, the powersliding got seriously changed...
NSMBWii is one of the best platformers ever...think of SMB3 + SMW + NSMB all together.
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Post by Moonlight on Aug 10, 2010 11:24:19 GMT -5
Mmm. I didn't notice a major difference, but I did only participate in one track. The N64 Mario Kart was pretty nice, but I prefer the GCN version of Rainbow Road. Adds to the challenge, don't you think?
Wow ... That is quite a few.
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128Up!
Guardian
These mushrooms are MINE!....Right?
Posts: 1,081
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Post by 128Up! on Aug 11, 2010 6:27:49 GMT -5
Well, in most (if not all) other Mario Kart games, powersliding was performed by alternating left and right while turning. The pressing speed determined whether you got a mini-turbo or not. In MKWii, this depends on how long a drift is held, and how sharp the turn is...
Now that your Mario physics lesson is over....XD
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Post by Moonlight on Aug 11, 2010 10:14:32 GMT -5
*Chuckles.* I see. Thank you for the lesson, Professor Up.
That would indeed make it tricky, though. No wonder you said MKWii was hard.
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128Up!
Guardian
These mushrooms are MINE!....Right?
Posts: 1,081
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Post by 128Up! on Aug 12, 2010 11:38:30 GMT -5
I should have a qualification in Mario. XD Maybe the Woohoo Hooniversity is doing courses... (Yay. Superstar Saga...a game I never played. Don't judge.)
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Post by Moonlight on Aug 13, 2010 12:37:42 GMT -5
*Chuckles.* Maybe so.
Superstar Sega? Which game is that?
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