Post by Moonlight on May 26, 2010 20:56:17 GMT -5
Once your subplot roleplay is completed, the creator of the thread or idea may post here with a link to said RP and its participants/characters. Example:
Roleplay
John Doe, User Name
Jane Doe, User Name
I adopted this system, one I saw on another roleplay forum; because not only is it good incentive for thought to be put into the roleplay, but also so no one is overpowered immediately. After each roleplay, you will gain so many levels for your character's pokemon.
Quoted from forum:
So, in short (maximum able to gain):
- 3 for Participation
- 7 for Skill
- 5 for Battle
Roleplay
John Doe, User Name
Jane Doe, User Name
I adopted this system, one I saw on another roleplay forum; because not only is it good incentive for thought to be put into the roleplay, but also so no one is overpowered immediately. After each roleplay, you will gain so many levels for your character's pokemon.
Quoted from forum:
No matter what, everyone gets 2 levels, distributed between their Pokemon according to use, as long as they finish an RP. Of course, if they drop out, depending on where, they lose so many of these "free" levels. We need the free ones so that our new, inexperienced RPers still have incentive to RP and improve. An additional level is added for keeping a good amount of activity, for a total of 3 levels.
Next, we have 7 levels that are based on the skill of the RPer. So, these are based on quality of post. They're also divided up between the two Pokemon based on use. This means that our better RPers get more levels, which the should rightfully have.
Finally, 5 levels are awarded based on actual battling. So, basically, how much a Pokemon battles, and how well written the battles are. This is separate from quality of post. If someone battles with a Pokemon even once, they get 1 of these levels. The rest should be mod discretion.
So, this totals up to a possible 15 levels for an RPer. Only 10 can be awarded to one Pokemon though, giving incentive for RPers to catch more Pokemon to add to their teams.
Next, we have 7 levels that are based on the skill of the RPer. So, these are based on quality of post. They're also divided up between the two Pokemon based on use. This means that our better RPers get more levels, which the should rightfully have.
Finally, 5 levels are awarded based on actual battling. So, basically, how much a Pokemon battles, and how well written the battles are. This is separate from quality of post. If someone battles with a Pokemon even once, they get 1 of these levels. The rest should be mod discretion.
So, this totals up to a possible 15 levels for an RPer. Only 10 can be awarded to one Pokemon though, giving incentive for RPers to catch more Pokemon to add to their teams.
So, in short (maximum able to gain):
- 3 for Participation
- 7 for Skill
- 5 for Battle